BCA GAME DEVELOPMENT & 3D ART DESIGNING Course Details
BCA in Game Development & 3D Art Designing is a specialized 3-year undergraduate program combining computer applications with game design, programming, animation, and 3D arts. It prepares you for careers in the gaming, animation, AR/VR, and entertainment industries.
Duration:
3 years
Scope of the project
Game Development
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Game programming (C++, C#, Python)
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Unity & Unreal Engine
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Game physics & mechanics
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AI for games
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Multiplayer game development
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Level design
2. 3D Art & Animation
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3D modeling (Blender, Maya, 3ds Max)
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Texturing, rigging, lighting
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Character design & animation
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Environment design
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Motion graphics & VFX basics
3. Core BCA Subjects
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Data structures
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Operating systems
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Database management
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Web development
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Computer networks
🎮 Skills You Will Gain
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Game programming
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3D modeling & animation
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UI/UX for games
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AR/VR development
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Creativity & storytelling
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Problem-solving and logic building
Job Sector
- Game Developer/Programmer: Writes the code that brings the game to life, handling character movement, physics, and interactions.
- Unity/Unreal Engine Developer: Specializes in using specific game engines to build and optimize games for different platforms.
- AI Programmer: Develops the artificial intelligence for non-player characters (NPCs).
- Mobile Game Developer: Focuses on creating games for iOS and Android devices.
- AR/VR Developer: Builds immersive experiences using Augmented Reality or Virtual Reality technologies.
Job Role
- Game Artist: A general role involving the creation of all visual elements of a game, including characters, environments, objects, and textures.
- 3D Character Artist: Specializes in designing and creating detailed 3D models of characters and creatures, from initial concept sketches to final textured models.
- Environment Artist / Level Designer: Creates the landscapes, architecture, and settings within the game. They design the layout of levels, place objects, and manage lighting to create an immersive and cohesive world.
- Technical Artist: Acts as the bridge between the artistic and programming teams, ensuring visual assets are seamlessly integrated into the game engine and render correctly.
- UI/UX Designer: Designs intuitive and visually appealing user interfaces, such as menus, health bars (HUDs), and controls, to enhance the player experience.
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Instructors
Jhon Pedrocas
Professor
Jhon Pedrocas
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Stephane Smith
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Anna Sthesia
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Petey Cruiser
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